package com.itranswarp.learnjava; import java.util.Scanner; /** * switch实现石头/剪子/布并判断胜负 */ public class Main { public static void main(String[] args) { System.out.println("please choice:"); System.out.println(" 1: Rock"); System.out.println(" 2: Scissors"); System.out.println(" 3: Paper"); // 用户输入: Scanner scanner = new Scanner(System.in); int choice = scanner.nextInt(); //int choice = 0; // 计算机随机数 1, 2, 3: int random =(int) ( 1 + Math.random() * 3 ); switch (choice) { // TODO: case 1 : switch (random) { case 1 -> System.out.println("平局"); case 2 -> System.out.println("你赢了!"); case 3 -> System.out.println("你输了!"); }break; case 2 : switch (random) { case 1 -> System.out.println("你输了!"); case 2 -> System.out.println("平局"); case 3 -> System.out.println("你赢了!"); }break; case 3 : switch (random) { case 1 -> System.out.println("你赢了!"); case 2 -> System.out.println("你输了!"); case 3 -> System.out.println("平局"); }break; } System.out.printf("系统出的%d",random); } }
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